- Joined
- Oct 21, 2019
- Messages
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- 12
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- 13
Hey there, I'll be practical. I'm not excellent with English as I'm Italian so I please you to be patient with my nooby writing skills.
Well, to start I say that I like the server a lot, I think it's very fun, well done and it still hasn't tired yet.
However during my path I found some points that I think should be better to fix; in general they're all little aspects, even if some of them may be slightly more important than others but, in general, and as far as I'm concerned, this topic mostly concerns LITTLE ASPECTS of the server that could be fixed, improved, add.
Here we go!
❇️ ADJUSTMENTS:
✴️ SUGGESTIONS :
Well, to start I say that I like the server a lot, I think it's very fun, well done and it still hasn't tired yet.
However during my path I found some points that I think should be better to fix; in general they're all little aspects, even if some of them may be slightly more important than others but, in general, and as far as I'm concerned, this topic mostly concerns LITTLE ASPECTS of the server that could be fixed, improved, add.
Here we go!
❇️ ADJUSTMENTS:
- The duration of dragon force buffs of mage/shaman is too short.The buff lasts very little, a matter of minutes (like 10!?) and it seems that it lasts even less if you change the map continuously. While the healing force shaman's buff lasts significantly longer. So I would suggest increasing the duration of the buff by extending it to at least 1h;
- 🆕 The female shaman only gives 1 shot at a time instead of 2 when she's attacking from the mount. Exactly as described, in PVM the female shamans hit only once at a time when they attack from the mount, for example, whey they hit metins. I propose to fix this boring problem.
- Missing Foundation Stones
This would be instead a medium-important adjustment. There is no valid reason why they should be missing, given that their absence does not allow building land for the guilds which would be a shame to deprive them of a small glory like building an own guild space. I suggest to insert them and to make them only droppable by all the bosses of the dungeons. No one excluded; - Place all the NPCs present in the first village also in the second village.
Some computers, like my old laptop, fail to cope with the overload in the first village, especially for Jinno's players. The point is that many times we have to visit the first village to be able to do things we can't from the second villages, like crafting cores from Shima and other stuff that you can do exclusively from NPCs of the first village; - Missing Combo Books
- Unreadable Transformation Books
- Fixing the guild ranking. It does not indicate points, wins or losses.
✴️ SUGGESTIONS :
- Remove the 1000 piece limit of the item stacking. We find the inventory+ clogged with items that reach 1000 pieces and then create new stackings , if these were stackable endlessly this little boredom could solve;
- Implement a system of upgrading belts that involves the use of belts of the same type. Exactly as it happens with the PvP rings, in this way an overabundance of belts is avoided both in the inventory and in the shops; and some of us are not forced to destroy them to create space inside the inventory because of the ease with which belts clog the inventory up.
- Make Energy Fragments
Note. Obviously it will require necessary to remove those metins from Akanta Cave; anyway this point could be considered only a
little suggest to perfect or to vary, but the main idea behind this point is to try to make the Energy Fragments a little bit more important in the gameplay (you might make them as a requirement for upgrading belts, for example) and especially to bring justice to the sad Gautama Cliff! - Insert Return Scrolls
- Insert Hunting Quests
- Change the items that can be found inside the Golden Chests
- 🆕Add the Drop Info Point on the Dungeon Manager (F6). I would recommend inserting the Info Point
of the drop to the bosses in the Dungeon Manager: menù accessed by pressing F6. In this way, the players can have a complete picture of the bosses and their drops and, above all, it allows to avoid loss of time for the players who often decide to do dungeons because they are curious to know what a boss drops and that finding out they wasted a lot of time because they dropped items that they wouldn't pay attention to if only they had known before. As it happened to me the first few times.
- Extend shop duration up to 7 days. In cases when you go on vacation or for any other reason that involves staying away from the computer for many days; the duration of MAX 2 days is not a complete solution.
- I propose to insert down in the chat the automatic messages at the beginning of each log or whenever you change the map that invite you to use the forum. Given the low frequency of players on the forum, it would be right to recommend its consultation to the community. Plus, inserting an event calendar inside the official site and inside the forum won't be a bad idea. ✅ Done by [EC] Lizzy!
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